Miscellaneous - Raid Name / Crew Quality
       
Soul Hunter Transport Speed / Troops
104 104 104 104
Service date  -
Hull  5
Turns  2/45
Craft  
Traits  
Adaptive Armour
    
Advanced Anti-Fighter 2
    
Advanced Jump Engine
    
Atmospheric
    
Breaching Pod
    
Flight Computer
    
Self-Repairing 1d6
    
Shields 10/2
    
Stealth 4+
    

WEAPON NAMERANGEADSPECIAL
Forward
Advanced Plasma Stream203P/SAP/TD


The Soul Hunter Transport follows the same special rules as the Shadows and Vorlons, including automatically repairing critical hits in the End Phase, in the turn after the critical was suffered.
Shields
10 / 2
10 / 2
10 / 2
10 / 2
Hull Damage
20 / 0
20 / 0
20 / 0
20 / 0
Crew Casualties
Critical Hits
All Content Copyright Mongoose Publishing 2007. Reproduced with permission.