Soul Hunter Transport

Name:Class/PL:Soul Hunter Transport / Raid
Crew Quality: Troops:4
Speed:10In Service:-
Turns:2/45Craft:
Hull:5Special Rules: Adaptive Armour
Advanced Anti-Fighter 2
Advanced Jump Engine
Atmospheric
Breaching Pod
Flight Computer
Self-Repairing 1d6
Shields 10/2
Stealth 4+
Damage:20 / 0Crew:1 / 0

WeaponRangeArcADSpecial
Advanced Plasma Stream20F3Precise
Super AP
Triple Damage
The Soul Hunter Transport follows the same special rules as the Shadows and Vorlons, including automatically repairing critical hits in the End Phase, in the turn after the critical was suffered.
All Content Copyright Mongoose Publishing 2007. Reproduced with permission.