Interstellar Alliance - Patrol Name / Crew Quality
       
Blue Star Speed / Troops
160 160 160 160
Service date  2267+
Hull  4
Turns  2/90
Craft  
Traits  
Adaptive Armour
    
Advanced Jump Engine
    
Agile
    
Atmospheric
    
Dodge 3+
    
Flight Computer
    
Self-Repairing 1
    

WEAPON NAMERANGEADSPECIAL
Forward
Molecular Pulsar84A/AP/DD


The Blue Star may create up to two jump points in a battle, though these must be an entry and an exit out - it may not create two entries or two exits in the same battle.
Hull Damage
5 / 1
5 / 1
5 / 1
5 / 1
Crew Casualties
Critical Hits
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